Tuesday 17 January 2017

Project Hedra 0.5 is out!

The wait is over, this update here has been one of the biggest I made, I completely changed the graphics, added shadows ambient occlusion. There is also a new type of weapon as well as new vegetation, new physics and a procedural quest system. Here are the patch notes and some images.



Patch Notes 0.5


-Complete new graphics style
-Added completed new food system
-New mob spawning algorithm
-Added new swimming mechanic
-Added procedural rings, bows, swords with different effect types and stats
-New quest system with several quests
-Redone Physics engine





I would love to hear your feedback and opinions I really think this is a really important update and changes a lot of stuff

No comments:

Post a Comment