Saturday, 28 May 2016

New Low Poly Look!

I am have been very busy looking forward to implement a new low poly style and I have to say I am quite happy with the results, please let me know what you think in the comments. I also fixed some edges between chunks and fog and water bugs. The water is now getting lit properly. I also renamed the project and gave it a more apropiate style.

Here is a comparison between the new and the old style

Dont forget to leave your opinion in the comments!

Monday, 16 May 2016

Early stages of procedural generation

Here are some early images of the procedurally generated worlds, there are some generation bugs and a lot of missing features but I think it's going in the right way, what do you think? Please leave your opinions or questions in the comments! Recently I added a Planned Project Features Page

Saturday, 14 May 2016

Inventory System

Currently the inventory can hold 31 items including the ones equipped and this system supports different types of swords with different materials and animations! For now you can only have 1 attack item and the bar on the bottom is just a placeholder for the abilities bar. Here is a preview of the Inventory System GUI.