I've been working on a 3D sound system using OpenAL, I also implemented a post processing effects pipeline an a UI system as well as other things that i am gonna show off later. Here is a blur effect I made with the post processing pipeline and a new menu using the new UI system. Please have in mind that "Voxel Shift" is a completed temporal name for the game and I am looking forward to change it in the future, if you have any suggestions please leave them in the comments
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