Lately I've been working on adding gameplay to Project Hedra, in order to do this the first thing I had to do was to create some an Entity system, I choosed to use an ECS, I also had to create several low poly models for the new animals. Here are some images of the animals in action.
Fox
Boar
Sheep
Pig
All of these animals have AI and attack animations the player can interact with them by attacking, he can die and he gains experience from their death. I also made some animations for the spawning and death of entities.
Spawn Animation
Death Animation
Feel free to leave any comments and feedback, please suggest any ideas you have.